Talent: We Haz It

The following was started August 17th, but completed today . . .

So . . . I did this thing. Just helping some friends, really. Back in June. I didn't write about it. But it invaded my every thought for a while there, so it was weird to not write about it. I sort of wrote around it a bit (see

6/25/09

) and contented myself with the knowledge that someday I would be allowed to write about it. The trouble was, I wouldn't know when exactly, until it happened. In fact, as I begin this post, I don't know when it "happened," or in fact

what

happened to allow me to publish about it, but I hope and hope and hope that what happened was something along the lines of my friends blowing away the competition and their lives changing for the better, forever and ever.

Anyway: such are the promises of TV.

America's Got Talent

is not my favorite show. In fact, that's putting it rather mildly. I put it mildly, however, because the show has provided Friends Zoe and Dave -- of

Paradizo Dance

fame -- with a tremendous platform for their unique work. Dave and Zoe have combined Dave's background in competitive salsa with Zoe's in modern dance and circus skills to create stunning, fairly stunt-oriented choreography, the likes of which no one has ever really seen before. I met Zoe through Kate

Magram

while working together in

Kirkos

, was there for one of her first collaborations with Dave, in

Cirque Boom

's

Madness & Joy!

, and thereafter shared an apartment with Zoe in 2006. They're great people; you may remember my write-up of their incredible wedding last October (see

9/15/08

). For all that, I never saw us working together. Their emphasis is so on dance, and mine on theatre, that the commonalities seemed few and unlikely to bring us together.

So thank you,

America's Got Talent

, for scaring Dave and Zoe enough to ask for feedback from this crazy clown. To be specific, I worked with Paradizo Dance for a total of six hours, over three days. We would have worked more, but I had to be off to Italy, and those two . . . well. Those of you who think

I

keep busy have no idea. Really. They're pretty amazing offstage as well as on. So what on earth would compel them to ask me for help? I mean, Zoe can lift Dave off the ground, and Dave can practically balance Zoe on his fingers! ("Come on!", I often find myself involuntarily shouting in disbelief when I watch one of their acts.) Well, turning in several unique acts over the course of a summer television season requires one to stretch one's versatility a bit, and one such stretch that they wanted to perform was into the area of stage comedy.

I'm going to assume at this point that I'm not posting this until the season has ended, for them, or in its entirety (for me, the latter will coincide with the former, regardless). As I'm writing, I have no way of knowing how their comic act went, or if they even had a chance to perform it -- though all signs I have now indicate that they will. In fact, I don't know a thing about the act itself. It will be as much a surprise to me as to the rest of the viewing audience. When I left their process, we had established a lot, but choreographed very little, and one of my imperatives to them was to throw out anything we "established" when it ceased to work for them. I know they were working with other people on this particular piece, and I hope they consulted someone else as they were actually building it. Most of my time, you see, was spent workshopping with them on how we collaborate to create a narrative, physical comedy.

It's one of my favorite subjects, it's what

Zuppa del Giorno

is all about, and somehow I'd never had the opportunity to explore it the way I did with Zoe and Dave. Here were two people with tons of performance experience, tons of physical ability, and even a little theatre background, but very little experience with physical comedy. I had a really excellent time working to explain ideas that make comedy work for me, as well as working to refine a functional dynamic in which they could collaborate to create something unlike anything else they've ever made. We were thinking on our feet, and discussing big ideas, and man -- I'd love to do it again.

* * *

Well: Hell. America,

what is wrong with you?

I'm kidding, of course. It was an awful disappointment to witness my friends voted off the show last night, but I'm not bitter about it. (Okay, I'm only mildly bitter about it. [Okay, I burned all my Hasselhoff CDs.]) There's a lot I could write about the contributing factors to the elimination, but it's all a little pointless, and I have to remind myself that

Paradizo Dance

got a pretty wonderful second prize in all this -- the kind of exposure that changes their professional position for the better.

America's Got Talent

was never going to change the fact that they're incredibly entertaining and talented performers, win or "lose," and I just hope they are walking away from it with chins held high. They did a magnificent job, and the whole thing was more a fortunate accident than it was their ultimate goal, anyway.

Not that a cool million and headlining in Vegas would have been unwelcome, of course. But anyway.

There's a small but persistent part of me that feels really, really terrible and anxious that I may have steered them wrong. Logically, I know that the work was out of my influence for two months before they performed it and we only worked on ideas and a few beats of choreography. I certainly can't claim any credit for their work! I also know that what they ended up performing was beautifully done, and that the judgment of the audience was as much a matter of taste as of anything objective. Still, I have this little bit within; it is kissing cousins with my general sense of responsibility, and makes me want to take it all on myself. I would like to say to America: "America, blame me for all the parts you didn't like. Let's give these crazy kids another chance!" And so, America, if I have your ear, there you have it.

It's not my place of course to go into any detail here about what I did and didn't see from our time working together in the piece. That's a private discussion that Zoe and Dave and I will have sometime soon (I hope!). Regardless of the outcome, I loved working with them, especially on this kind of thing. I hope we get to do it again someday, whatever the context. Even if we don't, I have no doubt that Dave and Zoe will continue to succeed more and more in what they do best: Creating breath-taking choreography and performing it with love, together.

Oh yeah, and Piers Morgan: What. Ever. Dude. Zoe lifting Dave is flash -- the two of them holding up one another is the heart of their act.

Hate the Player, Not the Game

The other day I had an especially trying one at el jobbo del day, the details of which we needn't repeat, even in my imagination. (Today is looking up; I already had to kill a mammal with nothing but my cunning and a serving spoon.*) Luckily, Friend Adam had already extended an invitation to join him for some recreational activity that evening. I dutifully tromped over to the outer limits of Queens, where many n00bz were pwn3d (read: many inexperienced players had their digital avatars removed from the game by force). Of course, by "many n00bz," I mean "me, over and over again," and by "were pwn3d," I mean "trounced, most likely by 'tween boys with a 100-word limit on their available vocabulary." It was my first time playing XBox Live, you see. In spite of my adamant liability to my fellow teammates -- something I really do feel quite bad about -- I did feel considerably happier after my little adventure.

Never mind that there are some indications video games can be helpful in alleviating depression; games that conference in other live players can have a decidedly social aspect to them, not to mention the sheer teamwork involved. In the games of Halo I played the other night, our team never could have won the rounds they did without talking through what was going on. It was better communication, in many cases, than I experience in a given day at el jobbo del day. But I write not here to draw insinuations of insults by comparing a fictional war game to a real-life office environment (not here, anyway) but rather to discuss the prejudice against games.

What prejudice? You may well wonder. People love games. They watch reality TV for the games people play, and football for the games titans play. We even have fantasy football, in order to play a game outside of the game. Gambling is a short-form game, and driving is a rather high-stakes action game. Games abound. Even video games are getting a great deal of respect these days, comparatively speaking. Gaming consoles are bleeding cool into what was once a domain of the ubergeek, and even housewives are getting excited by the Wii whilst stock brokers eagerly anticipate the next Call of Duty installment. Heck: "Gaming" and "gamer" have been appropriated into terms associated almost solely with video games, as far as the mass audience is concerned.

In spite of all this acceptance, imaginative gaming (and I'm coining a phrase here) continues to get a bad rap. Perhaps it's because of all the acceptance; I think it's an ingrained habit for we humans to define ourselves by what we reject, what we do not believe in, and if we're accepting all this other gaming, maybe we need something to point a finger at and say, "Bleargh!" I don't understand it, frankly. I never have, and that inability to understand has resulted in countless awkward social predicaments from about age five on up to now. However, it's also resulted in some of my most rewarding experiences in life. So I stick with being a little different in this sense.

What do I mean by "imaginative gaming"? I mean improvisation. I mean games that are relatively free from conventional constraints. I mean role-playing games (RPGs), but I don't mean the kind that can be played on a computer (as of now, that is) nor do I mean only RPGs. I perceive a unique category of games that spans a bunch of different categories, yet has very much earned a distinction in being rather more openly creative than the rest. I'm basically naming something here that I like, personally, but I'm inclined to believe that I'm not alone in this specific preference. Expatriate Younce outlined some categories of RPG play for me a couple of years back (gamist, narrativist and . . . and . . . LOOK, A SEAGULL!) but these are more styles of playing than descriptions of the game itself. Imaginative gaming is any game in which the players are the ultimate authority over the rules. It is a play in which the sense of play is more important than any other element -- meaning the game itself is based on how well it is played, not how well it is won. Moreover, if this scares you or sounds ridiculous, imaginative gaming is as applicable to buying groceries as it is to making up stories around a table. Movies can be written with it, and difficult negotiations can be compromised with it.

We've all been in the position of working with someone whom we don't particularly appreciate or enjoy, and in some ways playing with such people is much worse. (And I'm perfectly comfortable admitting that I have been just such an undesirable player on more than one occasion, for more than a few people.) Memories such as these make us cautious, and resistant to new experiences. We want to be able to control outcomes, or at least be supported in the belief that control is a factor at all. But the beauty of a game is that we get to be surprised by what occurs, and we get to test ourselves against adversity of all kinds, within a contained environment. Maybe learning to play well with others is one of these challenges. I personally believe that anyone can be a welcome addition to play, if only you can find a good way to play with them.

All this is just to say: Try not to hate the player but, even if you can't achieve it, find a love for the game. It's all some kind of game, after all, and the games that are most true to life are the ones in which we create our own rules.

*My cunning is less lethal than the spoon; luckily (for me) the little guy had run across the wrong side of a glue trap.

Adesso.


Dunque.

In Bocca al Lupo is a non-stop program. On their three-week course, the students have only two free days. They also have two days of gita scholastici which add the time up to two full weekends, in which we go see shows and visit towns and regions they otherwise might not, but that's as much as to say that it's a required activity. They need context for their huge undertaking, and we all need that kind of time outside the rehearsal or class rooms to really develop a personal bond. After all, a sense of ensemble is critically essential to the final project.


We had a week to plan and prepare and, quite frankly, relax before they arrived. They hit the ground running, however. The very next day, after their flight got in, they began language classes at Lingua Si and master classes in commedia dell'arte with Angelo Crotti in a converted convent. I can attest to the fact that the language classes are mentally taxing, and as far as Angelo's classes go, well . . . any Crotti class you can limp away from is a good one. They did brilliantly. There were some breakdowns, but no dramas, and by the end of the week, everyone had forgotten their aching gams, bid Angelo a bitter-sweet adieu, and managed to speak enough Italian to make sense of their little world in Orvieto.


So we moved them to Aquapendente and took away their language classes.


In Aquapendente our artistic home is Teatro Boni, a beautiful little classical theatre complete with velvet seats and crystal chandelier. Boni is where the students began their master classes with Andrea Brugnera, who emphasizes a more internal approach to character creation and story-telling. It's at this time that we also introduced them to the scenario they would be learning and performing—in Italian—and began that work. The trade-off for not having Angelo's physical demands during this time is that we begin regular “conditioning,” as I've come to call it. At the end of every day, after master classes and rehearsal, for a half an hour, I get to lead the students through strength and endurance exercises. I'd be lying if I said I didn't relish this. Some part of me misses working with a circus troupe, still.


This period is a complex one in many ways. One of the objectives is to encourage the students to learn improvisation as not just a useful skill in dealing with problems, but a preferable one. So, even as we're asking them to memorize a story and do things “right,” we're also trying to encourage thinking (or perhaps more appropriately, feeling) spontaneously and in a spirit of discovery. This ripples through everything we do, including trying to locate parking on a group trip. It's frightening. Everyone reacts differently. Most people struggle to get a grip on something concrete, to get it “right.” They ask for a written copy of the scenario, which we never provide, as it's important to learn the story through one's body and connections with others. They aim for consistency in on-stage exchanges, and we do what we can to shake them out of these. They come to rely on certain routines (such as the conditioning) and we viciously disrupt them.


It's also a complex time because we are becoming an ensemble. Relationships that are akin to a family are nascent, and manifest in both helpful and unhelpful ways (when your priority is improvisation and doing, terms like "good" and "bad" prove decidedly unhelpful). Not only are the students living and working together, and in the process attempting to avoid falling into reality television cliches, but we as teachers are becoming their directors and - in my and Heather's cases - fellow actors. We all have to depend on one another and, even as we're getting past the polite or glamorous demeanor of first encounters, the idea of treating everyone you work with as an inspired poet and artist turns from a nice idea into an essential survival tool.


In the third and final week, I invariably wonder to myself, Can it really have been only two weeks? Yet the performances loom and there seems still to be a million things to decide and discover. People despair and laugh uncontrollably and have personal revelations, and none of it helps us feel any more prepared for our first audience. The students have their second brush-up Italian lesson while we teachers hasten to pay rent on theatres and generally determine what use of rehearsal time will be most useful. And then whoosh, flash, bang: It's over. Over two or three days, all our fruition and reversed expectations. And we part ways. And it seems impossible that we are indeed going to go separate ways, much less that we've known each other for only a few weeks, and not most of our lives.


The students this year were absolutely amazing, and a privilege to work with. I'll have much more write specifically about their work and the particular experience in the coming days. Until then, I simply savor the glow of it all. While working on a show, it often seems impossible, even when it's with a script, and in English. The feeling after you pull it off, especially when you pull it off well . . . well. Suffice it to say the night never feels so refreshing in the piazza, and the gelato never so sweet.

Le Provi Specifica


So. Hi. Sorry for the adamant lapses, but I am at this moment sitting in a tiny piazza in Montefiascone where we have discovered available WiFi. This is tantamount to finding gold, or an Etruscan ruin heretofore undiscovered, hence the long delays. Also, we are busy. Very, very busy, so I can't even pre-write and load an entry all that easily. I could no doubt find a few hot spots in Rome tomorrow during our little trip to see a Plautus show in the Roman ruins, but I'll be honest with you -- I care more about my shoulder hefting about Gracie here than I do about 'blogging. Mi dispiace. I'll make it up to you, I promise.

It goes well with me here. Every day is a new adventure in highs and lows, and everyone has had their little panics, but on the whole the group is amazing and the work is wonderful. We've seen no less than three theatre productions of various sorts (not including tomorrows), learned a lot of Italian, learned a classic Scala scenario, been to the hot springs and an arts festival in Spoleto, had some time at il lago di Bolsena, had master classes with two Italian actors, some great meals, and Friend Heather and I even performed our clown Romeo & Juliet for a crowd of appreciative Italians in a renovated Spanish amphitheater. It goes well with me here.

I miss you all, but I wouldn't have missed this for the world. I'll write more in detail soon. Or later. That's me being very Italian . . .

Forse . . .

Allora.


It's been about a week and a half in Italia, which means we're in our third day of classes with the students. This also means that I have finished my third day of Italian classes, which means that my grammar and syntax may come across a little...funny...at certain points of this. Mi dispiace! The good news is that this trip and its classes at Lingua Si are improving my comprehension enormously. The bad news is that it sometimes makes me say things like, “The gelato likes to me.”


I'm writing you from one of the more impressive views of mountaintop Orvieto, sitting at a park bench not fifteen feet from a sheer cliff's edge facing roughly northeast (I think). Behind me a little ways are the ruins of an Etruscan amphitheater, and my stomach is full of pizza. It's roughly three o'clock, and it's been a good day in spite of some challenges. Such as barely being able to walk down stairs for the past two days, my knees occasionally buckling unexpectedly toward the cobblestones. You might think that given my situation, nothing could be better. And that's true, in many ways. We teachers, David Zarko, Heather Stuart and myself, have had a week here to prepare before the students arrived last Sunday, and we made good use of it. We had many adventures and misadventures the which I will write about at some point when there's more time and convenient internet access – including attending la Prova in Siena, the dry-run of their famous horse race, il Palio. (You may have seen shots of that in the latest Bond movie, Quantum of Solace.) For now what's more pressing is to talk a little about the work.


It's fascinating, thus far, what's different and what remains the same when comparing this trip to 2006's. The reason I'm staggering about this year hasn't so much to do with drinking wine with my lunch; rather it's because this week we have four days' worth of commedia dell'arte master classes with Angelo Crotti. As anyone who's met Angelo knows, he is a man of great strength and energy, and he has no problem asking as much from his students. Monday he took us through an hour's worth of strengthening exercises that kicked off the pain-fest, and yesterday he continued with various exercises and added some very committed, very acrobatic animal movement. All this, of course, in addition to working on the many postures and movements of the commedia dell'arte archetypes, most all of which involve raised arms and deep stances. I love it, but next time I'll be training up to it rather more. Jogging, she is not enough.


It is an amazing experience, studying Italian all day, then working intensively on traditional commedia in the evening. Angelo's techniques, talent, and not to mention his gorgeous masks, make for a very challenging, expanding experience. Perhaps even more amazing is to watch the students – all with varying degrees of experience and context – take on these incredible tasks. Some of them have never even seen commedia dell'arte before, yet they're finding moments of great expression in approaching it. Most of them have little to know experience conversing in Italian, yet every day they manage to communicate more and more with it. (For me, for the first time, the language feels useful rather than intimidating – just as a personal sidenote.) Everyone's a little (okay – a lot) frightened of the ultimate goal: To perform an original commedia dell'arte scenario in Italian, for Italians. Yet that is just how we were in 2006 as well, and it turned out to be wonderful. I'm sure none of us expected to be able to hold a conversation in Italian on the first day of classes, either, but we all did.


The major difference between our last full program and this one is the amount and variety of training and practice we'll be making use of. In fact, we're only spending this week in Orvieto. Next week we'll be back for brush-ups in Italian, but largely we'll be in Aquapendente at Teatro Boni, our artistic host. There the students will take classes with Andrea Brugnera and we'll begin the work on the actual Scala scenario we're using, The Two Faithful Notaries. That, too, is when the major events begin. So far we've only had meal-oriented ones – and those are of course great – but starting at the end of this hard-working week we start seeing sights and shows. Hopefully I'll be able to write about those individually as they occur...or anyway, soon after when they actually occur.


I've done a lot of reflecting during all this, of course. Italy is enticing, exciting and extremely challenging to me, all at once. I've had some major (insofar as my experience extends) victories on the trip already, as well as some harrowing moments and, let me face it, outright failures. Yet the failures have been more productive, somehow, than I've allowed them to be in the past. We're trying to teach, after all, that risk and mistakes are great tools to improving communication. It seems I take that lesson more and more to heart the more I challenge myself in this way. God, is it challenging! Which is both an outburst of frustration and an exclamation of thrill.


I'll write more soon, e vero. Until then, may the gelato like to you as well, my friends.